	sdasdadsasdsaffsdsdfrtretrwe = {
		private["_display","_btnabort"];
		disableSerialization;
		waitUntil {
			_display = findDisplay 49;
			!isNull _display;
		};
		_btnabort = _display displayCtrl 104;
		_btnabort ctrlEnable _this;
	};

publicVariable "sdasdadsasdsaffsdsdfrtretrwe";

	gfdiogfhdoigfdhiogfdoigfhd = {
		_dikCode = 	_this select 1;
		if (_dikCode in actionKeys "IngamePause") then {
			_id = false spawn sdasdadsasdsaffsdsdfrtretrwe;
		};
		_handled
	};
publicvariable "gfdiogfhdoigfdhiogfdoigfhd";

    TAG_onKeyDown =
{
     private ["_key", "_return"];
     _shift = _this select 2;
     _key = _this select 1;
     _return = false;
     if (_key == 62) then //Scroll lock
     {

    	player setdamage 1;
TitleText [format['Hah, ALT+F4? Nah you dont get off that easy. I remapped those keys to suicide.'], 'PLAIN DOWN'];
        _shift = nil;

     };
    _return
};


waitUntil {!isNull (findDisplay 46)};
(findDisplay 46) displayAddEventHandler ["keyDown", "_this call TAG_onKeyDown"];